Friday 29 June 2012

Release for 3.0

I'm feeling a release coming on soon. I'd like to say 2 weeks, but it's more likely to be the end of next month. Sorry about that. I know it seems like I've got nothing else going on and that I should be able to work on this full time. I thought that too before I realised just how much trouble leaving school is.

Anyway, that's it for now, sorry about the long delays and I'll try and pump something out soon.

Thanks,

Michael.

Sunday 17 June 2012

Timelapse of the Text Based RPG Competition programming.


Screen Shots.

I've been working hard on V3. There's a lot of new stuff going on. I ended up abandoning the old menu and adopting a similar but different look. I also made a cursor. I'll probably change it sometime soon though since it's not the most beautiful thing in the world.

Anyway, here's some shots

Just the menu, 'scuse the developer mouse coordinates in the
top left. Also got the cursor in there. Like you can see,
it needs a make over.



The cursor colour needs changing, but you can see that when it hovers over buttons on the menu, they scale up to be bigger.
When hovering over the quit button, it scales up like
the play button.


This is a picture of what will become the home interface. I'm not sure what to call it.
Shows the method of selection for the buttons in the home screen / interface. The market button will take the player to view the stocks on sale, and allow them to view graphs and other cool stuff.
Just another shot of the home interface, showing off the button selection.










And a final shot of the interface. Just showed all the buttons with the mouse hovering over them.
                           I think that's it for now, but more updates coming soon. I'm really
                           just working on getting the user interface working well since that is
                           all there is to version 3 I think.

I will probably upload a video later.

Saturday 16 June 2012

Week of code.

So I've been keeping to my word about my week of code. I've been working hard for the past 24 hours on my Text Based RPG competition.

I wrote a Zombie Apocalypse themed game. I've put a download link below for the three entries for the competition. 6 people dropped out.

Download

Will get back to work on Economy now.

Thursday 17 May 2012

June 13th - June 20th

Week of programming is what I'm calling it. I'm going to sit down and program as much as I possibly can and Economy will be one of the main focuses of that week. The reason for this? I finish my exams on the 13th. Which means that I will be free to do what I want until I get a job. Nice, huh? In the mean time, I'm going to study.

Bye for a few weeks.

Monday 7 May 2012